3D Project

3D project

For my final project I decided to create a 3D model. The 3D model has two versions; now is created purely out of memory and the second is an attempt to replicate photographs of the model. The model I chose is the famous volcano fountain which is part of my childhood memory. I decided to create a 3d Model project as I was nostalgic of the space but also wanted to test the ability to create an accurate replica in 3D space. It is very difficult to fully mediate an image of memory onto something and through this project I wanted to see if I could create a 3d model out of these memories.

 History of the model

The Volcano fountain was an iconic fountain that became a trademark for the corniche and Abu Dhabi.  It was built in 1980 as an  80-foot-high fountain. It was structured like a circular pyramid that had four steps in each side that provides the access to the fountain at the top. It was nearby the Corniche Maternity hospital.

According to many news articles the volcano fountain was seen as the most common meeting place and recreational space for all Abu Dhabi residents and visitors. The volcano fountain no longer exists due to the redevelopment of the corniche. At the spot there is still remains traces of a circle in which the volcano fountain use to be.

After it was demolished in 2004 as part of a redevelopment of the Corniche, Menon was taking a walk in the area and had a flash. “Why not identify a place and bring it back?” -National 2013


For this project I required the program Sketchup that allows me to create something in a 3d space. The project seemed very simple when I started with only creating from memory. It had simple options that was not complicated. However I think it is cause I am relying on my memory it seemed simple. Through the options, it seems like I chose what I wished to remember versus to what I needed to remember to create the replica. It is also due to the fact it was my childhood memory that the model seemed different as it was a different perspective.

My idea of the base of the fountain that it would be structured like a cake. Again my perception of the volcano fountain was simplified.

It was simple to geolocate as I mentioned before there were already traces that singled the Volcanos fountain presence. The volcano of y memory was made of a multiple layers of circles. The stairs were in different positions that singled a maze due to my memory of using them haphazardly like a maze. In my memory the volcano fountain encompasses the whole artificial mountain and ended with a small pool at the top.

Imitating the Image.

Looking at Images I realised that there were many factors missing from my memory. For example the fountain itself did not exist as I thought the fountain was the whole artificial mountain as mentioned previously.

The second issue was the different perspectives of the image that could not provide me access to the whole object. However with video footage of the site I was able to see a complete version of the fountain.


The process was fun and made me think about recreation spaces in 3D spaces. If we did not have any images and had to rely on secondary sources to develop the Volcano fountain then how accurate can we be in depicting the space.

Archeology in the digital Humanities heavily rely on statistics figures and sources that are either secondary or subject to incompletion. If the data is implied to recreate the findings in the virtual space or as a 3d object then to what extent is it information instead of assumption? Moreover if the 3D object is based on the interpretation of the data by the program, then is it subject to remediation of information?

My memory of the 3D object is mediated according to the perspective and tools that enabled me to structure the piece.  By trying to replicate the images, I had to remediate the different perspectives of the 3d object to create a more definite piece.  So the two attempts to recreate the fountain both remediate information through the different means.





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